Stock FAQs

who owns ubisoft stock

by Javonte Schulist Published 3 years ago Updated 2 years ago
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Who is Ubisoft owned by?

Ubisoft Entertainment is one of the world's leading developers and publishers of interactive video games for consoles, PCs, smartphones and tablets. Net sales break down by activity as follows: - distribution of video games in North America (43.6%);

Is Ubisoft publicly traded?

Who sold out of Ubisoft Entertainment? Fund or Company Name. Date Sold. Shares Held. Valued At. DeRoy & Devereaux Private Investment Counsel. Sep 2021. 152k.

Does Sony own Ubisoft?

Who owns Ubisoft Entertainment Sa? Add alert CUSIP Number: 00b1l3cs6; Tip: Access positions for across all investors. Analyze quarterly positions in Ubisoft Entertainment Sa with up to 7 years of data, all consolidated into one spreadsheet . Download as csv Download as Excel. Top investors of Ubisoft Entertainment Sa stock. Who bought or sold ...

How much is Ubisoft?

Jan 19, 2022 · At a market cap of around $6.34 billion, it's not small - but is more of a snack compared to Activision Blizzard (with a $50.9 billion market cap). One challenge in any acquisition is the...

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Who currently owns Ubisoft?

UbisoftLogo since May 2017Administrative headquarters in MontreuilOwnerGuillemot family (18.5%)Number of employees20,324 (2021)SubsidiariesSee List of Ubisoft subsidiaries19 more rows

Is Ubisoft publicly owned?

While Ubisoft is publicly traded, the company has been run by the founding Guillemot family for decades. Under French law, Vivendi has to make a bid to buy the entire company if it accumulates more than 30 percent of the stock.Nov 8, 2016

Is Ubisoft a good stock to buy?

Ubisoft Entertainment has received a consensus rating of Buy. The company's average rating score is 2.67, and is based on 8 buy ratings, 4 hold ratings, and no sell ratings.

What companies does Ubisoft own?

While Ubisoft set up many in-house studios itself, such as Ubisoft Montreal, Ubisoft Toronto, Ubisoft Montpellier and Ubisoft Paris, the company also acquired several studios, such as Massive Entertainment, Red Storm Entertainment, Reflections Interactive and FreeStyleGames.

Does EA own Ubisoft?

Of the six companies which EA purchased a stake in, two remaining companies are based in the U.S., while three other U.S. companies are defunct. After acquiring a 19.9% stake in France-based Ubisoft in 2004, EA sold a remaining 14.8% stake in it in 2010.

Can I buy stock in Ubisoft?

The Company, through its subsidiaries is active globally. , you can buy Ubisoft Entertainment SA stock in any dollar amount, or any other fund or stock you know on Stash.

Is Ubisoft undervalued?

In conclusion, the stock of Ubisoft Entertainment (OTCPK:UBSFY, 30-year Financials) gives every indication of being modestly undervalued. The company's financial condition is fair and its profitability is fair. Its growth ranks worse than 74% of the companies in Interactive Media industry.Apr 27, 2021

How is Ubisoft vertically integrated?

UbiSoft is almost entirely vertically integrated, unlike other gaming companies. This gives it total control over its games and the flexibility to delay releases for the sake of better video game quality. UbiSoft's primary focus is to produce quality franchises, which enables long-term monetization.Sep 11, 2018

Is Ubsfy stock a good buy?

Ubisoft Entertainment SA finds support from accumulated volume at $8.48 and this level may hold a buying opportunity as an upwards reaction can be expected when the support is being tested. This stock has average movements during the day and with good trading volume, the risk is considered to be medium.

What company owns Square Enix?

(presently SQUARE ENIX, LTD.) is established as a wholly owned subsidiary of SQUARE CO., LTD. ENIX CORPORATION is listed on the Tokyo Stock Exchange's 1st section.

How does Ubisoft make money?

According to the company's latest financial report, Ubisoft now makes more money from "player recurring investment," which includes DLC, microtransactions, and loot boxes, than it does from digital game sales.Nov 8, 2017

What made Ubisoft successful?

Notable Studios It has over 2,500 employees, making it is one of the largest development studios in the world. The studio was founded in 1997 in a converted textile factory and has since become Ubisoft's primary production studio, creating its most successful and most numerous game titles.Aug 9, 2021

Where is Ubisoft located?

Founded 1997. Country/Territory Canada. Co- founder and Chief Executive Officer Yves Guillemot. Employees 5,000. Headquarters Montreal, Quebec. As of Jan 26, 2021. Ubisoft is the creator and distributor of interactive entertainment and services and the maker of blockbuster favorites Assassin’s Creed and Wii Just Dance.

What is the next project for Ubisoft?

Ubisoft’s next grand project will be Assassin’s Creed Infinity, a new platform-like launchpad for multiple settings in the Assassin’s Creed universe as the series goes full live service in the vein of Fortnite or GTA Online, massive revenue generators that Ubisoft wants a piece of.

When is E3 2021?

E3 2021 is a little all over the place in its all-digital format this year, but at this point enough information has come out where the ESA has released an actual presentation schedule for most of the major players, Microsoft, Nintendo, Ubisoft, etc. May 28, 2021.

Is E3 coming back?

E3, the giant video game industry show cancelled by the pandemic last year, will return in virtual form in Ju ne, the Entertainment Software Association announced.

Is E3 2021 digital?

E3 2021 is a little all over the place in its all-digital format this year , but at this point enough information has come out where the ESA has released an actual presentation schedule for most of the major players, Microsoft, Nintendo, Ubisoft, etc.

What is the largest game publisher?

Tencent is the world's largest games publisher. It's both an internet and entertainment giant in China—the equivalent of Facebook or Google—but gamers worldwide are probably more familiar with Tencent's investments into a growing number of game developers and publishers.

When did Epic Games invest in Tencent?

Tencent's $330 million investment in Epic Games back in June 2012 triggered one of the most dramatic shifts in PC gaming of the last decade, ushering in a new era of free-to-play games as a service. Seeing that "the old model" of selling games wasn't working, Epic founder Tim Sweeney decided to join forces with Tencent to better learn about operating live-service games. It paid off.

How much did Tencent pay for League of Legends?

In 2011, Tencent went from being Riot Games' publishing partner in China to its majority stakeholder after paying $400 million for a 93 percent stake in the League of Legends developer.

Where is Supercell located?

Like Riot Games, Supercell reportedly retains most of its independence and is still located in Finland. Platinum Games - Undisclosed investment: At the beginning of 2020, Tencent invested an undisclosed amount into Platinum Games, but the terms of the deal aren't specified. Kenichi Sato, Platinum's president and CEO, ...

Did Tencent buy back Vivendi?

Years before Ubisoft, Tencent helped another company escape Vivendi: Activision Blizzard. Activision fell under Vivendi's control way back in 2007 when it merged with subsidiary Vivendi Games in order to join forces with Blizzard and benefit from the enormous success of World of Warcraft. Five years later, the merged companies of Activision Blizzard announced a deal to buy back Vivendi's stake in the company and become independent, and Tencent jumped at the opportunity to buy 5 percent of the company for an undisclosed amount.

When did Paradox Interactive go public?

Paradox Interactive - 5 percent: When Swedish grand strategy publisher Paradox first went public in 2016, Tencent swooped in to buy 5 percent for $21 million. Part of the sale was motivated because Steven Ma, the head of publishing at Tencent Games, is a big fan of Hearts of Iron 2.

Is Grinding Gear a part of Path of Exile?

But, like many of Tencent's acquisitions, Grinding Gear Games has supposedly kept its independence over Path of Exile's operation. In the year since, little has changed about Path of Exile's economy or microtransactions despite the game's continued growth.

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Overview

History

By the 1980s, the Guillemot family had established themselves as a support business for farmers in the Brittany province of France and other regions, including into the United Kingdom. The five sons of the family – Christian, Claude, Gérard, Michel, and Yves– helped with the company's sales, distribution, accounting, and management with their parents before university. All 5 gained business experience while at university, which they brought back to the family business after gra…

Technology

Ubisoft Connect, formerly Uplay, is a digital distribution, digital rights management, multiplayer and communications service for PC created by Ubisoft. First launched alongside Assassin's Creed II as a rewards program to earn points towards in-game content for completing achievements within Ubisoft, it expanded into a desktop client and storefront for Windows machine alongside other features. Ubisoft later separated the rewards program out as its Ubisoft Club program, inte…

Games

According to Guillemot, Ubisoft recognised that connected sandbox games, with seamless switches between single and multiplayer modes provided the players with more fun, leading the company to switch from pursuing single-player only games to internet connected ones. According to Guillemot, Ubisoft internally refers to its reimagined self as 'before The Division' and an 'after The Division'.

Film and television

Ubisoft initiated its Ubisoft Film & Television division then named Ubisoft Motion Pictures in 2011. Initially developing media works tied to Ubisoft's games, it has since diversified to other works including about video games. Productions include the live-action film Assassin's Creed (2016) and the series Rabbids Invasion (2013), and Mythic Quest (2020–present).

Litigation

From June to July 2020, a wave of sexual misconduct accusations occurred through the video game industry as part of the ongoing #MeToo Movement, including some Ubisoft's employees. Ashraf Ismail, the creative director of Assassin's Creed: Valhalla, stepped down to deal with personal issues related to allegations made towards him; he was later terminated by Ubisoft in August 2020 after their internal investigations. Ubisoft announced 2 executives that were also a…

External links

• Official website

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