
What is in the herbalist kit DND?
This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs.
What do herbalists do with their stockpiles?
Most herbalists do keep stockpiles of carefully gathered ingredients on hand in their homes, shops, or labs to prepare herbal items for sale. A player who gathers ingredients with an herbalism kit must quickly turn them into the desired item or else they will spoil.
How do herbs work with proficiency bonuses?
So, if they have found some herbs, they can use their proficiency bonus in the kit (and suitable stat, probably INT) to determine what the herbs are. They can also do similar (probably with WIS) to apply any beneficial herbs.
Is herbalism a good skill in 5e?
Herbalism as a skill isn’t a direct choice in 5e in that there is no canonical Herbalism skill.

What herbs are in D&D?
HerbsBelladonna.Balsam.Mugwort.Crocus.
What can you make with herbalism 5e?
This kit contains a variety of Instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and Potions. Proficiency with this kit lets you add your Proficiency bonus to any Ability Checks you make to Identify or apply herbs.
Can you grow plants with Druidcraft?
The cantrip Druidcraft only states that it can make plants perform at act they can perform once matured while the 3rd level spell Plant Growth very explicitly forces overgrowth in a single action or renders the land especially fertile by casting it over a period of 8 hours, allowing the land to produce twice its normal ...
Can you make poisons with a herbalism kit 5e?
The Herbalism Kit cannot create poisons... but D&D has an item for this: the Poisoner's Kit. The Poisoner's Kit is the equipment required to make poisons in the game rules.
Can you heal with herbalism kit?
The times and costs for doing so are summarized on the Potion of Healing Creation table." Thus, if you have proficiency with the herbalism kit, as any druid does, and you take the time, spend the money, and have an herbalism kit, you can make potions of healing.
What do I need for apothecary?
10 Must-Have Herbs to Start Your Own Home Apothecary for Natural WellnessDandelion. Dandelion leaf and root are both powerful parts of this common “weed.” The leaf can be used in bitters, while the root is a hepatic herb for detoxifying. ... Ashwagandha. ... Nettle. ... Chamomile. ... Elderberries. ... Slippery Elm. ... Echinacea. ... Calendula.More items...•
Can Druidcraft create flowers?
One of the effects of the druidcraft cantrip is the following: You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.
What is Shillelagh DND?
The wood of a club or Quarterstaff you are holding is imbued with nature's power. For the Duration, you can use your Spellcasting ability instead of Strength for the Attack and Damage Rolls of Melee Attacks using that weapon, and the weapon's damage die becomes a d8.
What are the best Druid Cantrips?
Dungeons & Dragons: The 10 Best Druid Cantrips, Ranked8 Create Bonfire.7 Thorn Whip.6 Produce Flame.5 Mending.4 Shape Water.3 Shillelagh.2 Primal Savagery.1 Guidance.More items...•
Does a druid start with an herbalism kit?
Druids notably gain proficiency with the herbalism kit at level 1. If you're not playing a druid, you're most likely to gain proficiency with the herbalism kit through your background.
What poisons can you make 5e?
A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours....Example Poisons.ItemTypePrice per DoseCarrion crawler mucusContact200 gpDrow poisonInjury200 gpEssence of etherInhaled300 gpMaliceInhaled250 gp10 more rows
What can the alchemist kit 5e do?
As part of a long rest, you can use alchemist's supplies to make one dose of acid, alchemist's fire, antitoxin, oil, perfume, or soap.
What level do you take damage from non-magical plants?
At 6th level, you no longer take damage from non-magical plants that you ingest or touch. In addition, you have advantage on Saving Throws against Plants that are magically created or manipulated to impede Movement, such as those created by the Entangle spell.
What level do you get to be a herbalist?
By the time you reach 6th level, you have become an expert at Herbalist concoctions. Assuming you have gathered the components, crafting elixirs, potions, salves, antidotes, and ointments using your Herbalism Kit takes you a quarter of the time and half the cost of the usual gold.
Is herbalist a skill in 5e?
Herbalism as a skill isn’t a direct choice in 5e in that there is no canonical Herbalism skill. Rather, to be a good herbalist, a player may wish to hodgepodge certain proficiencies together to round out her skills: Arcana for knowledge of how to apply plants and creatures in magical studies; Investigation or Perception for finding plants and ingredients in overgrown or unobvious areas; Medicine for using medicinal plants to heal; and Nature or Survival to identify poisonous plants.
How to craft herbs?
Crafting Herbal Items. To craft an herbal item, you must have proficiency in the use of the herbalism kit and you must know the recipe for the item you wish to craft. After choosing the item you wish to craft, you must gather the required ingredients and then craft the item .
What are the three qualities of herbal items?
Herbal items come in three qualities: Minor, Moderate, and Masterwork. Generally, the higher the quality, the more potent the herbal item.
What is a herbalism kit?
This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. The herbalism kit also generally contains a small book in which the herbalist can take notes and record recipes.
What is herbal tea?
This herbal tea composed helps cleanse the body of normal toxins. It is normally imbibed but can also be used to clean a poisoned wound. When a creature suffering from the poisoned condition is treated with this remedy, they may roll a new saving throw to end the poisoned condition immediately with Disadvantage, normally, or with Advantage depending on the quality of the tea.
Can you learn recipes from another herbalist?
Learning recipes from another herbalist or from their notes does not require any check. In addition, if you acquire an herbal item, you can use your herbalism kit to analyze the item and figure out the recipe. It takes one hour of quiet, careful work to analyze an herbal item and the item is destroyed in the process.
Can herbalists teach each other recipes?
Herbalists can easily teach each other recipes in just a few minutes. If you discover an herbalist’s notes, you can also learn any recipes they had recorded. And most herbalists keep their notes with their herbalism kits. Learning recipes from another herbalist or from their notes does not require any check.
Can you stockpile herbs in a herbalism kit?
EDIT: In general, gathered ingredients cannot be stockpiled with an herbalism kit. To properly gather and preserve ingredients for any significant length requires more extensive equipment, preservatives, sealed jars, and more careful gathering of herbs than a simple traveling kit allows.
What is herbalism in Middle-earth?
Herbalism in Middle-earth for 5e. Add healing and poisonous herbs to your Middle-earth game using the 5th edition rules with this material. These plants are either specifically mentioned in Tolkien's writings or are adaptations of real plants. Herbs found in other non-canonical materials are not included here.
What do you need to prepare herbs?
When you prepare an herb you must have the specified kit (herbalist or poisoner's) and spend the amount of time crafting that is listed for the herb.
What is a mushroom with a dark heart?
Description: A all-white mushroom with a dark heart known for its deadly poison.#N#Crafting : 30 minutes, DC 15 Intelligence check, expires after 1 month#N#Effect: A creature subjected to this poison must make a DC 20 Constitution saving throw after 3 (1d6) hours. On a successful save the creature takes 3 (1d6) poison damage (this effect does not end). On a failed save the creature takes 5 (1d10) poison damage, and must make this saving throw at the beginning of every turn with the same consequences. Antitoxin ends this effect.
How many increments per day for potion of healing?
You need to meet a spellcaster level requirement (3 for common items), have the formula for the magic item, and work in 25g (not 5g) increments per day.
Can antitoxins be magical?
If they're not a spellcaster, they could get one to contribute their spellcasting and spell slots. Antitoxins aren't magical, so those could be created with the PH rules and doesn't require special consideration from the DM, unlike acquiring formulas for magic items. Last edited by InquisitiveCoder: Oct 23, 2017.
Can you make healing potions on demand?
Being able to create potions of healing on demand instead of being tied to availability at larger towns is still extremely useful, despite the lack of discount. Two spellcasters can work together to produce a potion in a single day, and in a sense they're stockpiling unused spell slots for another day.
What is a herbalism kit?
Herbalism Kit. This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing.
How many swigs are in a goodberry potion?
Goodberry Potion (30gp & 8 hours) contains 10 swigs, each swig heals 1hp and acts as a day's worth of food. Potion of climbing (25gp & 2 hours to craft) gives a creature a climbing speed equal to it's walking speed and advantage on athletics checks to climb for one hour.
How many charges does a herbalism kit have?
The herbalism kit has three charges. This represents the amount of materials you can store in the kit and keep fresh. Using charges counts as an action and can't be done if you are within melee range of a hostile enemy. You can use one charge to heal a status condition on a creature.
Can you brew one potion at a time?
You may only be brewing one potion at a time and if you are using your charges to do so, they cannot be used to cure statuses or heal. Using the herbalism kit will let you gain you experience in the art. As you gain experience you will gain new recipes and shorten the amount of time and cost to brew potions.
Can you use herbalism in DC15?
A player who is not proficient with the herbalism kit may attempt to use it to cure a status condition or heal a creature by making a DC15 nature check to identify the herbs and then a DC10 medicine check to apply them. To fill the charges you must forage for herbs in nature.

The Herbalism Kit
Knowledge of Plants
- Herbalism as a skill isn’t a direct choice in 5e in that there is no canonical Herbalism skill. Rather, to be a good herbalist, a player may wish to hodgepodge certain proficiencies together to round out her skills: Arcana for knowledge of how to apply plants and creatures in magical studies; Investigation or Perception for finding plants and ingredients in overgrown or unobvious areas; …
Gathering Ingredients
- The whole point of having an Herbalism Kit as a tool proficiency is so that you can add your proficiency bonus to Herbalism checks for gathering ingredients. Your proficiency in this might also help you know where to find the plant, including terrain, time of day, season, associated challenges, et cetera. Your character can passively search for ingredients in your adventure, but …
Applying Herbalism In-Game
- As a player or a DM, you’ll need some creativity in creating formulas for magic items. There are many resources online, including our Artificer’s Field Guide(free to download!) that describes magical and non-magical ingredients, their effects, the terrain found in, their rarity, and further extraction notes. For example, from our Field Guide, you may find that Calcena is useful for medi…
Playable Options
- The Artificer may be one of the strongest classes to play for an Herbalist, but a few other options suit it well, including Druid, Cleric, Wizard, and Ranger.
Flutes Loot Exclusive Homebrew
- Druid Circle of Vitality Druids who are members of the Circle of Vitality have a strong connection to the health of the earth around them. These Druids seek to serve as physicians to all life through the ancient secrets of Herbalism. As a member of this circle, your magic is influenced by the flora in your midst, which sings healing to your soul. Commune with Plants Starting at 2nd level, plant…
Additional Resources
- Download our Artificer’s Field Guidefor a list of about 500 components for herbalism and alchemy, including descriptions, effects, rarity, where to find them, and more.
- ForgottenAdventuresby Shaun Hately has many herbs in a given region with specific properties.
- The Forgotten Realms Fandomhas a robust list of plants used in our fantasy setting.
- Download our Artificer’s Field Guidefor a list of about 500 components for herbalism and alchemy, including descriptions, effects, rarity, where to find them, and more.
- ForgottenAdventuresby Shaun Hately has many herbs in a given region with specific properties.
- The Forgotten Realms Fandomhas a robust list of plants used in our fantasy setting.
- ZeroHitPointshas compiled a list of herbs from Middle Earth for our edification.