
("Share Player Stock!" in the Japanese version) by pressing the A and B buttons together. In Ultimate, he will instead say "Restocked!". If a team has multiple living players, the stock will be taken from the lowest-numbered player.
How do you start a team stock in Super Smash Bros Ultimate?
This is initiated, by the defeated player, by pressing Start/Pause in Super Smash Bros. and Melee and A+B in Brawl, SSBWU/3DS, and Ultimate when out of lives. Naturally, this can only be done in a team stock match, where a teammate has more than one stock remaining.
What is share stock in Super Smash Bros?
Share stock From SmashWiki, the Super Smash Bros. wiki Sharing stock, also known as life stealing, is the action of transferring a remaining life to a fallen teammate who has no more lives. This puts the character back into action, with one life, and removes one stock from a team member.
How do you share stock in Brawl and ultimate?
In both Brawl and SSB4, the announcer will say "Share Stock!" ("Share Player Stock!" in the Japanese version) when this action is performed; in Ultimate, he will instead say "Restocked!". If a team has multiple living players, the stock will be taken from the player with the lowest-numbered port.
What is port priority in Super Smash Bros?
If multiple players try to steal a stock simultaneously when there aren’t enough stocks for all of them, port priority determines that the lowest-numbered player gets the stock. Starting in Super Smash Bros. 4, CPUs will always take a teammate's stock at every opportunity until no more are available.

How do you share a Smash Bros clip?
Go to Vault > Replays > Video and select the just-created video. Select Post to share this replay to Miiverse / Smash World.
What are stocks in Super Smash Bros Ultimate?
Stock is the term the Super Smash Bros. series uses to describe what many other games call lives. In the Solo modes, such as Classic Mode, using up all the players' stocks brings them to the Game Over screen, where they may be offered the option to Continue at a price.
What is a homie stock?
For those who don't know, a homie stock is when you SD (self-destruct) on purpose because your opponent accidentally dies at low percent due to stage jank, buffered airdodges, misinput side specials et cetera. Basically you intentionally forfeit a stock because your opponent got cheesed.
What does jv4 mean?
Jarvan the Fourth, King of Demacia.
What is the transport glitch in Smash Bros?
Melee. If one team member has lost all of their lives, the other teammate jumps a little higher to where the character would re-appear after falling. Then, the screen is paused, and the defeated teammate simultaneously life steals. If performed correctly, the character that was defeated should instantly appear on screen when the game is unpaused.
What is the meaning of sharing stock?
Sharing stock, also known as life stealing, is the action of transferring a remaining life to a fallen teammate who has no more lives. This puts the character back into action, with one life, and removes one stock from a team member.
What happens when you have multiple players on a team?
If a team has multiple living players, the stock will be taken from the lowest-numbered player. And if multiple players tried to steal a stock simultaneously when there aren’t enough stocks for everyone, port priority determines that the lowest numbered player gets the stock.
Can you share stock in Melee?
In previous games, CPUs never use the share stock function, although players can manually have CPUs share stock in Melee by pressing start on a controller connected to the same port as the defeated CPU.
Does Super Smash Bros. 4 take stock?
Starting in Super Smash Bros. 4, CPUs will always take a teammate's stock at every opportunity until no more are available. When the game was released, CPUs would take the stock immediately after dying; a later update introduced a realistic delay.
What is the transport glitch in Smash Bros?
Melee. If one team member has lost all of their lives, the other teammate jumps a little higher to where the character would re-appear after falling. Then, the screen is paused, and the defeated teammate simultaneously life steals. If performed correctly, the character that was defeated should instantly appear on screen when the game is unpaused.
What is the meaning of sharing stock?
Sharing stock, also known as life stealing, is the action of transferring a remaining life to a fallen teammate who has no more lives. This puts the character back into action, with one life, and removes one stock from a team member.
Does Super Smash Bros. use stock?
In Super Smash Bros. for Nintendo 3DS and Wii U, CPUs will automatically and instantly take a teammate's stock at every opportunity until no more are available. In other games, CPUs never use the share stock function.
What is stock in Smash Bros?
Stock is the term the Super Smash Bros. series uses to describe what many other games call lives. In the Solo modes, such as Classic Mode, using up all the players' stocks brings them to the Game Over screen, where they may be offered the option to Continue at a price. In Versus Mode, it describes the mode won on the basis ...
What does X stock mean in Smash?
In the Smash community, there are terms used to describe the margin of victory a player wins by. The term "X-stocked the opponent" is used to describe the number of stocks a winner ended a match with, where X is the number of stocks the winning player has.
How many lives does stock have?
Stock is a mode that is playable in Versus mode in all five games. It can be chosen from one to ninety-nine lives. In this, the game acts as a "last man standing" game, where a player/team wins once all the other players/teams have lost all of their stocks and the announcer calls out "GAME!". ("GAME SET.".
What happens if you lose a stock in World of Light?
If they lose this stock in World of Light, they are sent to the Continue screen; if they lose in Spirit Board, they are sent back to the Target List. The only exception to this rule is the final level of World of Light, where players are given three stocks.
How many stocks can you have in Classic Mode?
Classic Mode. Players can choose to begin with between one and five stocks, with three as the default number. This cannot be increased after starting and before quitting or receiving a "Game Over", although the player's damage percentage resets between matches as well as after using up a stock.
What happens when you KO a player?
When a player is KO'd, they lose a stock. If the player can complete the mode without losing a single stock, they will receive a bonus, whose value varies depending on the game. Failing the Bonus Stages of Classic Mode does not cost the player a stock, nor does it count for the loss of the No-Miss Clear bonus .
Can you continue Melee and Brawl?
However, the player's score is cut in half, and in Melee and Brawl, the player must pay a small compensation price with coins they have collected; if the player cannot pay the price, they cannot continue .
Accepted Answer
There might have been a way to disable this in previous games, I don't know for sure, but there's definitely not an option for it online. I suggest not playing teams with people you can't trust.
Top Voted Answer
As I told another poster about this, I'm afraid there has never been a way to disable this in any Smash game. Perhaps if enough people stress the issue it could get a disable feature.
Other Answers
I've never really had a problem with this but I can see the issue. But I agree that if you stress the issue enough a change may or may not be made.
How many stock do you need to play All Star?
All-Star must be played with only one stock. The player, in Classic or All-Star mode, is given point bonuses depending on whether or not all of their stock remained intact by the end of the last round. The player is also given one stock to complete a target mini game, Board the Platforms, Snag the Trophy or Race to the Finish.
What is stock in a game?
Stock is a setting in Versus Mode in which the winner is the last player with remaining lives or "stock". In stock setting, the game allocates to each player a number of lives, which are depleted one by one each time the player is sent off the stage.
