
How do I use the KSP settings for contracts?
The year/day time is dependent on your selection of Earth/Kerbin days in the KSP settings menu. The A icon can be used to display the flag and agency name for the contract. The eyeball icon can be used to move the contract into the hidden or active contract list. The pin icon can be used to pin the contract to the top of the list.
What is a stock craft in Ksp?
A stock craft is a pre-built craft that comes with KSP. Stock craft cannot be overwritten or added in-game and are shared across save games. Stock craft can be added outside the game, like some mods do. Although those additional craft also have the (Stock) suffix, they most likely use mod parts and can't be used without the mod.
How do I report a problem with KSP?
If there is some kind of error, duplicate or missing contracts, blank window, mission lists deleted, etc... report problems either to the GitHub Issues section or the KSP Forum Thread. The top bar has several buttons that are used to adjust contract ordering and display options.
How often does the KSP counter update?
It updates every five seconds (at high time-warp several days can go by during this period) and switches to days and hours, and turns yellow, when the counter gets low. The year/day time is dependent on your selection of Earth/Kerbin days in the KSP settings menu. The A icon can be used to display the flag and agency name for the contract.

How do you cancel a contract in KSP?
If you don't like a contract from the outset, you can decline it, by pressing the 'Red X' in the mission details. Doing so incurs the 'Decline' penalty: usually about -1 Reputation.
How do you quit a mission in KSP?
Hover pointer over altimeter.Click 'abort' button.Float to ground amid variety of speeding/burning/exploding debris.
How do I get a new contract in KSP?
You need to do more research and possibly increase your reputation. The more advanced contracts won't appear untill you have the technology to do them and have the reutation high enough to to get them. Also, you could try ALT+F12 to bring debug menu up and you can access contracts in there.
How do you accept contracts in Kerbal space program?
1:314:22First Contract Playthrough - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnd to the Vav we go notice the phone scanner at the bottom left now boosted by what we got fromMoreAnd to the Vav we go notice the phone scanner at the bottom left now boosted by what we got from accepting the contracts on top of it we have the current launch cuts for the ship.
How do you unload a Quicksave in KSP?
In Windows, just hit Alt-Ctrl-Del and bring up the task manager, select ksp.exe from the processes tab and click on "End Task", this will kill the game. Restart the game and load your mission, then you will be at the point where your game last autosaved, before you did the quickload.
How do I revert to Quicksave in KSP?
Start the game up, and use alt+F9 to choose the backup save to load from. In future, you can use alt+F5 to create named quicksaves, and alt+F9 to load them. This may help to prevent horrific errors like that. You can't undo Quicksaves.
What is reputation KSP?
Reputation is one of the three currencies for KSP, the other two being Funds and Science. Reputation is a measure to determine the player's success rate at contracts. It can be gained by completing them and getting Kerbals safely back to Kerbin. Failing a contract or losing Kerbals reduces the reputation.
How do you open the cheat menu in KSP?
Press ALT+F12 to access the debug console, which you can use to enjoy unlimited fuel, unbreakable joints, and other helpful perks.
What is a contract configurator?
Contract Configurator - A config-file based solution for creating new contracts!
How do you gather scientific data from kerbin?
When you are ready to start gathering Science, right click on your Kerbal. Click on the green clipboard to save your findings. You can only store one Sample and Report on your Kerbal, so it's time to go back to your ship. Approach the pod, grab onto it and board.
How do you play science mode in KSP?
3:2719:33Collecting Science - KSP Beginner's Tutorial - YouTubeYouTubeStart of suggested clipEnd of suggested clipThe only resource you have to manage is science. And that makes it a somewhat easier game so we'reMoreThe only resource you have to manage is science. And that makes it a somewhat easier game so we're gonna pick science mode we're gonna pick ourselves a flag. Um.
How do I do a crew report in KSP?
Slip the surly bonds of Kerbin. While you're on the ground, we can complete one of the contracts that you accepted earlier by asking Jeb to take a crew report: Right-click on the Command Pod, and click Crew Report. A window will appear showing the results.
StockNoContracts
Disables all stock contracts types. You can easly edit it to enable the contract type that you want to keep.
Outdated Mod
This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
What are the first contracts in Kerbin?
The first contracts are provided by the Kerbin World-Firsts Record-Keeping Society and guide the players to their first successful orbit by posing smaller, interactive challenges such as breaking records of speed, altitude, and distance. Later on, other agencies offer contracts that are bound to the player's progression such as the first flying-by, orbiting, and landing on celestial bodies. These contracts are the same for every player and are not procedurally generated. They can thus be seen as the story line of the career. They have in common that they do not have a deadline once they are accepted but they are not offered indefinitely and can thus expire. See also List of story line contracts.
What is an outpost contract?
Outpost construction. These contracts require the player to build a base with specified components on a particular celestial body. The base may require a certain crew capacity, labs, drills and other capabilities. Sometimes these contracts may require the base to be mobile.
How long can a satellite be used to fulfill a contract?
However, as the contract is considered fulfilled as soon as the probe stays in the requisite orbit for ten seconds, and not monitored for compliance afterward, one satellite can be used to fulfill multiple contracts as long as they were all accepted prior to the roll-out of the satellite.
How many sentinels are needed to fulfill a contract?
Sometimes these contracts will request a satellite in a specific orbit that does not monitor the planet being requested in the contract. In that case, two sentinels will be needed to fulfill the contract: one which has the contracted orbit and one which has an orbit which monitors the contracted planet.
How far can you control a kerbal?
Kerbals spawned by rescue contracts can't be controlled until the rescue craft is within 2.25 km of the derelict; once a craft has maneuvered close enough the [ or ] keys will switch control over to the victim. After that, the victim can EVA and use their built-in RCS jetpack to travel to, and board, the rescue craft.
What does a Kerbonaut need to plant a flag on?
These contracts require a kerbonaut to plant a flag on a moon or planet. Although the flavor text of these contracts mentions that the client would like to see their flag on the surface, it doesn't matter which insignia the player picks for the mission.
What is contract in a job?
A contract is a request by an agency to perform a task. Contracts were added in version 0.24 for career mode. The first contracts are predefined, but afterwards an infinite supply of random contracts will be generated based on a set of templates.
What is a stock craft in KSP?
Kerbal X on the launch pad. A stock craft is a pre-built craft that comes with KSP. Stock craft cannot be overwritten or added in-game and are shared across save games. Stock craft can be added outside the game, like some mods do.
Can you use stock craft without mods?
Although those additional craft also have the (Stock) suffix, they most likely use mod parts and can't be used without the mod. Stock craft are not available in career and science mode unless allowed by a difficulty setting (enabled in Easy mode).
Issues Fixed
KSPRescueContractFix will restrict parts Kerbals can spawn in based a user-defined list of allowable parts. Out of the box, this list contains parts from:
Configuration Settings
RESCUE_CONTRACT_FIX_CONFIG { minPeriapsis = 10000 periapsisMinJitter = 1000 periapsisMaxJitter = 2000 maxMassPercentDiff=0.1 ALLOWED_PARTS { part = landerCabinSmall part = mk2LanderCabin part = mk2LanderCabin_v2 part = mk1pod part = mk1pod_v2 part = Mark1-2Pod part = Mark1Cockpit part = MK1CrewCabin part = Mark2Cockpit part = mk2Cockpit_Standard part = mk2Cockpit_Inline part = cupola part = crewCabin part = mk1-3pod part = mk3Cockpit_Shuttle } BODY { name = Kerbin periapsisMinJitter = 1500 periapsisMaxJitter = 2500 minPeriapsis = 100000 } }.
Acknowledgements
The part restrictions is based off shadowmage45's KSPRescuePodFix also licensed under GPLv3.
